DS3 isn’t a Heavy Rain where your actions change the story in any way, it’s a follow-the-action shooter. In fact we would say that the story is best avoided, as with so many games it isn’t really that central to what you do. This brief, flurry of action is then followed by yet another cut scene that proceeded to confuse us further in terms of storyline. We put this in because at this point we were more than a little confused as to what was going on. The action is limited because no sooner have you avoided being killed on a very cold planet with lots of falling debris then, and this is a minor spoiler, your character gets shot dead. And when we say action, we mean that in the loosest possible way. The game starts with a rather overlong cut scene that in theory sets the scene for the forthcoming action. The current fashion in games is to try and make them seem like a film and Dead Space 3 falls into this. Dead Space 3 sort of follows on from where DS2 left off, but also ignores it at the same time if that’s in any way possible. Not being a huge fan of horror we weren’t drawn to the original Dead Space but did give the second one a good going over. However, your neighbours can hear you shout in frustration at the games you play – as will be the case with Dead Space 3. As so many reviews and articles have said, many of them about Dead Space no doubt, in space no one can hear you scream.
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